About:
Composer/Sound Designer, Freelance 2005-Present
Projects:
The Haunted: Hells Reach- PC/Steam
-Sound Designer/Composer/UE3 audio asset implementer
-Winner of Epic Game's Make Something Unreal Contest
InMomentum- PC/Steam
-Sound Designer/Voice editor/UE3 audio asset implementer
Hack Slash Loot - PC/Steam
-Composer
Kyoto - PC
-Composer/Sound Designer
Huespace- PC
-Composer, Video Editor
Upcoming Unity Title - iOS
-Sound Design/Impelmentation/Additional Music
Vision- PC
-Composer/Sound Designer
I Think In A Minute Or So I Will Explode - PC
-Composer/Sound Design
Gary Grigsby’s World At War - PC
-Additional Music
Velisia- PC
Composer/Sound Design
Quality Assurance Tester, Villain 2012-Present
-Offsite directed testing and exploratory undirected testing of Villain's titles.
Audio Lead, Gale Force Logic Inc. June 2010-May 2012
Games:
- Atmospheric
- Pocket Aces
- Tattoo Wars
I co-founded Gale Force Logic and have been responsible for the creation and implementation of all audio assets as well as contributing gameplay design. Our projects included the use of Cocos2D, Unity3D and Unreal Engine. Along with these responsibilities I also used my level design and kismet knowledge to prototype projects for the company.
Education
Greensboro College, Greensboro, NC — B.A. Music Composition, 2010